Fixed up ESP32 Web server
This commit is contained in:
7
AlexaControlTest/.vscode/extensions.json
vendored
7
AlexaControlTest/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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]
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||||||
}
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@@ -1,39 +0,0 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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@@ -1,46 +0,0 @@
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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@@ -1,22 +0,0 @@
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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||||||
; Upload options: custom upload port, speed and extra flags
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||||||
; Library options: dependencies, extra library storages
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||||||
; Advanced options: extra scripting
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||||||
;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32doit-devkit-v1]
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platform = espressif32
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board = esp32doit-devkit-v1
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framework = arduino
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lib_deps = xose/FauxmoESP@^3.1.0
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monitor_speed = 115200
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debug_tool = esp-prog
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upload_protocol = esp-prog
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debug_init_break = tbreak setup
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@@ -1,2 +0,0 @@
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#define WIFI_SSID "JoeNelsDarlings"
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#define WIFI_PASS "Paris2016"
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#include <Arduino.h>
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#ifdef ESP32
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#include <WiFi.h>
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#else
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#include <ESP8266WiFi.h>
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#endif
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#include "fauxmoESP.h"
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// Rename the credentials.sample.h file to credentials.h and
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// edit it according to your router configuration
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#include "credentials.h"
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fauxmoESP fauxmo;
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// -----------------------------------------------------------------------------
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#define SERIAL_BAUDRATE 115200
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#define LED_YELLOW LED_BUILTIN //4
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#define LED_GREEN LED_BUILTIN //5
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#define LED_BLUE LED_BUILTIN //0
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#define LED_PINK LED_BUILTIN //2
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#define LED_WHITE LED_BUILTIN //15
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#define ID_YELLOW "yellow lamp"
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#define ID_GREEN "green lamp"
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#define ID_BLUE "blue lamp"
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#define ID_PINK "pink lamp"
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#define ID_WHITE "white lamp"
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// Wifi
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// -----------------------------------------------------------------------------
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void wifiSetup() {
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// Set WIFI module to STA mode
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WiFi.mode(WIFI_STA);
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// Connect
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Serial.printf("[WIFI] Connecting to %s ", WIFI_SSID);
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WiFi.begin(WIFI_SSID, WIFI_PASS);
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// Wait
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while (WiFi.status() != WL_CONNECTED) {
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Serial.print(".");
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delay(100);
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}
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Serial.println();
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// Connected!
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Serial.printf("[WIFI] STATION Mode, SSID: %s, IP address: %s\n", WiFi.SSID().c_str(), WiFi.localIP().toString().c_str());
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}
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// setting PWM properties
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const int freq = 5000;
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const int ledChannel = 0;
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const int resolution = 8;
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void setup() {
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// Init serial port and clean garbage
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Serial.begin(SERIAL_BAUDRATE);
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Serial.println();
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Serial.println();
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// LEDs
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/* pinMode(LED_YELLOW, OUTPUT);
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pinMode(LED_GREEN, OUTPUT);
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pinMode(LED_BLUE, OUTPUT);
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pinMode(LED_PINK, OUTPUT);
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pinMode(LED_WHITE, OUTPUT);
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digitalWrite(LED_YELLOW, LOW);
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digitalWrite(LED_GREEN, LOW);
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digitalWrite(LED_BLUE, LOW);
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digitalWrite(LED_PINK, LOW);
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digitalWrite(LED_WHITE, LOW); */
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// configure LED PWM functionalitites
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ledcSetup(ledChannel, freq, resolution);
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// attach the channel to the GPIO to be controlled
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ledcAttachPin(LED_BLUE, ledChannel);
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// Wifi
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wifiSetup();
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// By default, fauxmoESP creates it's own webserver on the defined port
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// The TCP port must be 80 for gen3 devices (default is 1901)
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// This has to be done before the call to enable()
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fauxmo.createServer(true); // not needed, this is the default value
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fauxmo.setPort(80); // This is required for gen3 devices
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// You have to call enable(true) once you have a WiFi connection
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// You can enable or disable the library at any moment
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// Disabling it will prevent the devices from being discovered and switched
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fauxmo.enable(true);
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// You can use different ways to invoke alexa to modify the devices state:
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// "Alexa, turn yellow lamp on"
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// "Alexa, turn on yellow lamp
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// "Alexa, set yellow lamp to fifty" (50 means 50% of brightness, note, this example does not use this functionality)
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// Add virtual devices
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//fauxmo.addDevice(ID_YELLOW);
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//fauxmo.addDevice(ID_GREEN);
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fauxmo.addDevice(ID_BLUE);
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//fauxmo.addDevice(ID_PINK);
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//fauxmo.addDevice(ID_WHITE);
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fauxmo.onSetState([](unsigned char device_id, const char * device_name, bool state, unsigned char value) {
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// Callback when a command from Alexa is received.
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// You can use device_id or device_name to choose the element to perform an action onto (relay, LED,...)
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// State is a boolean (ON/OFF) and value a number from 0 to 255 (if you say "set kitchen light to 50%" you will receive a 128 here).
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// Just remember not to delay too much here, this is a callback, exit as soon as possible.
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// If you have to do something more involved here set a flag and process it in your main loop.
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Serial.printf("[MAIN] Device #%d (%s) state: %s value: %d\n", device_id, device_name, state ? "ON" : "OFF", value);
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// Checking for device_id is simpler if you are certain about the order they are loaded and it does not change.
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// Otherwise comparing the device_name is safer.
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if (strcmp(device_name, ID_BLUE)==0) {
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//digitalWrite(LED_YELLOW, state ? HIGH : LOW);
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if (!state) { // if the lamp is off, it doesn't matter what the brighness level is set to be.
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value=0;
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}
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ledcWrite(ledChannel, value);
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} /*else if (strcmp(device_name, ID_GREEN)==0) {
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digitalWrite(LED_GREEN, state ? HIGH : LOW);
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} else if (strcmp(device_name, ID_BLUE)==0) {
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digitalWrite(LED_BLUE, state ? HIGH : LOW);
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} else if (strcmp(device_name, ID_PINK)==0) {
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digitalWrite(LED_PINK, state ? HIGH : LOW);
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} else if (strcmp(device_name, ID_WHITE)==0) {
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digitalWrite(LED_WHITE, state ? HIGH : LOW);
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} */
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});
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}
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void loop() {
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// fauxmoESP uses an async TCP server but a sync UDP server
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// Therefore, we have to manually poll for UDP packets
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fauxmo.handle();
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// This is a sample code to output free heap every 5 seconds
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// This is a cheap way to detect memory leaks
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static unsigned long last = millis();
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if (millis() - last > 5000) {
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last = millis();
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Serial.printf("[MAIN] Free heap: %d bytes\n", ESP.getFreeHeap());
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}
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// If your device state is changed by any other means (MQTT, physical button,...)
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// you can instruct the library to report the new state to Alexa on next request:
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// fauxmo.setState(ID_YELLOW, true, 255);
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}
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@@ -1,11 +0,0 @@
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This directory is intended for PlatformIO Unit Testing and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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||||||
- https://docs.platformio.org/page/plus/unit-testing.html
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5
BlinkiWithDebuggingWorking/.gitignore
vendored
5
BlinkiWithDebuggingWorking/.gitignore
vendored
@@ -1,5 +0,0 @@
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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@@ -1,7 +0,0 @@
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{
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||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
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||||||
// for the documentation about the extensions.json format
|
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||||||
"recommendations": [
|
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||||||
"platformio.platformio-ide"
|
|
||||||
]
|
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||||||
}
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@@ -1,21 +0,0 @@
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|||||||
; PlatformIO Project Configuration File
|
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||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
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||||||
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|
||||||
[env:esp32doit-devkit-v1]
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||||||
platform = espressif32
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||||||
board = esp32doit-devkit-v1
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framework = arduino
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||||||
;upload_port = /dev/ttyUSB0
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monitor_speed = 115200
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debug_tool = esp-prog
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upload_protocol = esp-prog
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debug_init_break = tbreak setup
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@@ -1,21 +0,0 @@
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|||||||
#include <Arduino.h>
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||||||
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||||||
void setup()
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||||||
{
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||||||
// put your setup code here, to run once:
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||||||
pinMode(LED_BUILTIN, OUTPUT);
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|
||||||
Serial.begin(115200);
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|
||||||
Serial.println("Hi from the setup function.");
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||||||
}
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||||||
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||||||
int a = 1;
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||||||
int b = 1;
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||||||
void loop()
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||||||
{
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||||||
Serial.printf(" - Loop %d %d\n",a++,b++);
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||||||
// put your main code here, to run repeatedly:
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||||||
digitalWrite(LED_BUILTIN, HIGH);
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||||||
delay(a);
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||||||
digitalWrite(LED_BUILTIN, LOW);
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||||||
delay(b);
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||||||
}
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||||||
5
EzSweetz-timer_DigiStump (USB)/.gitignore
vendored
5
EzSweetz-timer_DigiStump (USB)/.gitignore
vendored
@@ -1,5 +0,0 @@
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|||||||
.pio
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||||||
.vscode/.browse.c_cpp.db*
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||||||
.vscode/c_cpp_properties.json
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||||||
.vscode/launch.json
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||||||
.vscode/ipch
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||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:digispark-tiny]
|
|
||||||
platform = atmelavr
|
|
||||||
board = digispark-tiny
|
|
||||||
framework = arduino
|
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
#include <Arduino.h>
|
|
||||||
// JTR 2020-09-06: Doesn't work yet...
|
|
||||||
|
|
||||||
//#define LED_BUILTIN 1
|
|
||||||
|
|
||||||
int sensorPin = 7; // select the input pin for the potentiometer
|
|
||||||
int ledPin = 1; // select the pin for the LED
|
|
||||||
|
|
||||||
int minSens = 32767;
|
|
||||||
int maxSens = 0;
|
|
||||||
|
|
||||||
bool isInit=true; // the "millis() function will overflow after 50 days, therefore using a flag..."
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
pinMode(ledPin, OUTPUT);
|
|
||||||
pinMode(sensorPin, INPUT);
|
|
||||||
//Serial.begin(115200);
|
|
||||||
//delay(1000); // give me time to bring up serial monitor
|
|
||||||
//Serial.println("ESP32");
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
// read the value from the sensor:
|
|
||||||
int sensorValue = analogRead(sensorPin);
|
|
||||||
if (sensorValue > maxSens) { maxSens=sensorValue; }
|
|
||||||
if (sensorValue < minSens) { minSens=sensorValue; }
|
|
||||||
// stop the program for <sensorValue> milliseconds:
|
|
||||||
|
|
||||||
double diff=(double)(sensorValue-minSens+1)/(double)(maxSens-minSens+1);
|
|
||||||
|
|
||||||
if ((isInit) && (millis() < 1000*30)){
|
|
||||||
digitalWrite(ledPin, HIGH);
|
|
||||||
delay(diff*100);
|
|
||||||
digitalWrite(ledPin, LOW);
|
|
||||||
} else {
|
|
||||||
isInit=false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((diff > 0.1) && (!isInit)) {
|
|
||||||
for (int i=0;i<60*5;i++){
|
|
||||||
// looks like really long delays are causing the thing to crash, therefore do something in the loop ;)
|
|
||||||
digitalWrite(ledPin, LOW);
|
|
||||||
digitalWrite(ledPin, HIGH);
|
|
||||||
|
|
||||||
delay(1000);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
digitalWrite(ledPin, LOW);
|
|
||||||
}
|
|
||||||
|
|
||||||
delay(50);
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
IR-capture-KBSim/.gitignore
vendored
5
IR-capture-KBSim/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
IR-capture-KBSim/.vscode/extensions.json
vendored
7
IR-capture-KBSim/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:digispark-tiny]
|
|
||||||
platform = atmelavr
|
|
||||||
board = digispark-tiny
|
|
||||||
framework = arduino
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
#include <Arduino.h>
|
|
||||||
|
|
||||||
int irPin=5;
|
|
||||||
|
|
||||||
void setup()
|
|
||||||
{
|
|
||||||
pinMode(irPin,INPUT);
|
|
||||||
pinMode(1,OUTPUT);
|
|
||||||
//Serial.begin(9600);
|
|
||||||
digitalWrite(1,HIGH);
|
|
||||||
//Serial.println("You pressed a button");
|
|
||||||
delay(1000);
|
|
||||||
digitalWrite(1,LOW);
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop()
|
|
||||||
{
|
|
||||||
|
|
||||||
if(pulseIn(irPin,LOW))
|
|
||||||
{
|
|
||||||
//button pressed
|
|
||||||
delay(100);
|
|
||||||
digitalWrite(1,HIGH);
|
|
||||||
//Serial.println("You pressed a button");
|
|
||||||
delay(1000);
|
|
||||||
digitalWrite(1,LOW);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
MyIRemote/.gitignore
vendored
5
MyIRemote/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
framework = arduino
|
|
||||||
monitor_speed = 115200
|
|
||||||
lib_deps =
|
|
||||||
knolleary/PubSubClient@^2.8
|
|
||||||
crankyoldgit/IRremoteESP8266@^2.7.10
|
|
||||||
khoih-prog/ESP_WiFiManager@^1.1.2
|
|
||||||
@@ -1,208 +0,0 @@
|
|||||||
#include <Arduino.h>
|
|
||||||
#include <IRrecv.h>
|
|
||||||
#include <IRsend.h>
|
|
||||||
#include <IRremoteESP8266.h>
|
|
||||||
#include <IRac.h>
|
|
||||||
#include <IRtext.h>
|
|
||||||
#include <IRutils.h>
|
|
||||||
|
|
||||||
#include <WiFi.h>
|
|
||||||
#include <PubSubClient.h>
|
|
||||||
|
|
||||||
|
|
||||||
const uint16_t kIrLed = 4; // ESP8266 GPIO pin to use. Recommended: 4 (D2).
|
|
||||||
IRsend irsend(kIrLed); // Set the GPIO to be used to sending the message.
|
|
||||||
|
|
||||||
// IR Receiver connected to PIN D5 (14)
|
|
||||||
const uint16_t kRecvPin = 14;
|
|
||||||
const uint32_t kBaudRate = 115200;
|
|
||||||
const uint16_t kCaptureBufferSize = 1024;
|
|
||||||
#if DECODE_AC
|
|
||||||
// Some A/C units have gaps in their protocols of ~40ms. e.g. Kelvinator
|
|
||||||
// A value this large may swallow repeats of some protocols
|
|
||||||
const uint8_t kTimeout = 50;
|
|
||||||
#else // DECODE_AC
|
|
||||||
// Suits most messages, while not swallowing many repeats.
|
|
||||||
const uint8_t kTimeout = 15;
|
|
||||||
#endif // DECODE_AC
|
|
||||||
const uint16_t kMinUnknownSize = 12;
|
|
||||||
#define LEGACY_TIMING_INFO false
|
|
||||||
IRrecv irrecv(kRecvPin, kCaptureBufferSize, kTimeout, true);
|
|
||||||
decode_results results; // Somewhere to store the results
|
|
||||||
|
|
||||||
|
|
||||||
// Update these with values suitable for your network.
|
|
||||||
const char* ssid = "JoNelsDarlings";
|
|
||||||
const char* password = "Paris2016";
|
|
||||||
const char* mqtt_server = "mqtt.ddns.kawomi.com";
|
|
||||||
const String room_name = "IRLivingroom";
|
|
||||||
//const String room_name = "IRBedroom";
|
|
||||||
|
|
||||||
WiFiClient espClient;
|
|
||||||
PubSubClient client(espClient);
|
|
||||||
unsigned long lastMsg = 0;
|
|
||||||
#define MSG_BUFFER_SIZE (50)
|
|
||||||
char msg[MSG_BUFFER_SIZE];
|
|
||||||
int value = 0;
|
|
||||||
|
|
||||||
void setup_wifi() {
|
|
||||||
|
|
||||||
delay(10);
|
|
||||||
// We start by connecting to a WiFi network
|
|
||||||
Serial.println();
|
|
||||||
Serial.print("Connecting to ");
|
|
||||||
Serial.println(ssid);
|
|
||||||
|
|
||||||
WiFi.mode(WIFI_STA);
|
|
||||||
WiFi.begin(ssid, password);
|
|
||||||
|
|
||||||
while (WiFi.status() != WL_CONNECTED) {
|
|
||||||
delay(500);
|
|
||||||
Serial.print(".");
|
|
||||||
}
|
|
||||||
|
|
||||||
randomSeed(micros());
|
|
||||||
|
|
||||||
Serial.println("X");
|
|
||||||
Serial.println("WiFi connected");
|
|
||||||
Serial.println("IP address: ");
|
|
||||||
Serial.println(WiFi.localIP());
|
|
||||||
}
|
|
||||||
|
|
||||||
void callback(char* topic, byte* payload, unsigned int length) {
|
|
||||||
Serial.print("Message arrived [");
|
|
||||||
Serial.print(topic);
|
|
||||||
|
|
||||||
String recBuf="";
|
|
||||||
Serial.print("] ");
|
|
||||||
for (int i = 0; i < length; i++) {
|
|
||||||
recBuf += (char)payload[i];
|
|
||||||
}
|
|
||||||
Serial.println(recBuf);
|
|
||||||
|
|
||||||
int numEle=1;
|
|
||||||
for (int i=0; i<recBuf.length() ; i++){
|
|
||||||
if (recBuf.charAt(i) == ',') {
|
|
||||||
numEle++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
recBuf+=",";
|
|
||||||
|
|
||||||
Serial.print("NumEle ");
|
|
||||||
Serial.println(numEle);
|
|
||||||
|
|
||||||
int rawPos=0;
|
|
||||||
uint16_t rawData[numEle];
|
|
||||||
String bufSingleNum="";
|
|
||||||
for (int i=0;i<recBuf.length();i++){
|
|
||||||
if (recBuf.charAt(i) != ',') {
|
|
||||||
bufSingleNum+=recBuf.charAt(i);
|
|
||||||
} else {
|
|
||||||
bufSingleNum.trim();
|
|
||||||
rawData[rawPos++]=bufSingleNum.toInt();
|
|
||||||
bufSingleNum="";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
irrecv.disableIRIn(); // Stop the receiver
|
|
||||||
irsend.sendRaw(rawData, numEle, 38);
|
|
||||||
irrecv.enableIRIn(); // Start the receiver
|
|
||||||
}
|
|
||||||
|
|
||||||
void reconnect() {
|
|
||||||
// Loop until we're reconnected
|
|
||||||
while (!client.connected()) {
|
|
||||||
Serial.print("Attempting MQTT connection...");
|
|
||||||
// Create a random client ID
|
|
||||||
String clientId = String("ESP8266" + room_name);
|
|
||||||
//clientId += String(random(0xffff), HEX);
|
|
||||||
// Attempt to connect
|
|
||||||
if (client.connect(clientId.c_str())) {
|
|
||||||
Serial.println("connected");
|
|
||||||
// Once connected, publish an announcement...
|
|
||||||
client.publish(room_name.c_str(), "Connected");
|
|
||||||
// ... and resubscribe
|
|
||||||
client.subscribe(String(room_name + "/SendIR").c_str());
|
|
||||||
} else {
|
|
||||||
Serial.print("failed, rc=");
|
|
||||||
Serial.print(client.state());
|
|
||||||
Serial.println(" try again in 5 seconds");
|
|
||||||
// Wait 5 seconds before retrying
|
|
||||||
delay(5000);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
pinMode(BUILTIN_LED, OUTPUT); // Initialize the BUILTIN_LED pin as an output
|
|
||||||
Serial.begin(kBaudRate);
|
|
||||||
setup_wifi();
|
|
||||||
client.setBufferSize(4096);
|
|
||||||
client.setServer(mqtt_server, 1883);
|
|
||||||
client.setCallback(callback);
|
|
||||||
|
|
||||||
// OTAwifi(); // start default wifi (previously saved on the ESP) for OTA
|
|
||||||
#if defined(ESP8266)
|
|
||||||
Serial.begin(kBaudRate, SERIAL_8N1, SERIAL_TX_ONLY);
|
|
||||||
#else // ESP8266
|
|
||||||
Serial.begin(kBaudRate, SERIAL_8N1);
|
|
||||||
#endif // ESP8266
|
|
||||||
while (!Serial) // Wait for the serial connection to be establised.
|
|
||||||
delay(50);
|
|
||||||
Serial.printf("\n" D_STR_IRRECVDUMP_STARTUP "\n", kRecvPin);
|
|
||||||
// OTAinit(); // setup OTA handlers and show IP
|
|
||||||
#if DECODE_HASH
|
|
||||||
// Ignore messages with less than minimum on or off pulses.
|
|
||||||
irrecv.setUnknownThreshold(kMinUnknownSize);
|
|
||||||
#endif // DECODE_HASH
|
|
||||||
irrecv.enableIRIn(); // Start the receiver
|
|
||||||
|
|
||||||
|
|
||||||
irsend.begin();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
|
|
||||||
if (!client.connected()) {
|
|
||||||
reconnect();
|
|
||||||
}
|
|
||||||
client.loop();
|
|
||||||
|
|
||||||
/* unsigned long now = millis();
|
|
||||||
if (now - lastMsg > 2000) {
|
|
||||||
lastMsg = now;
|
|
||||||
++value;
|
|
||||||
snprintf (msg, MSG_BUFFER_SIZE, "hello world #%ld", value);
|
|
||||||
Serial.print("Publish message: ");
|
|
||||||
Serial.println(msg);
|
|
||||||
client.publish("IRBedroomReceivedIR", msg);
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
// Check if the IR code has been received.
|
|
||||||
if (irrecv.decode(&results)) {
|
|
||||||
// Display a crude timestamp.
|
|
||||||
uint32_t now = millis();
|
|
||||||
Serial.printf(D_STR_TIMESTAMP " : %06u.%03u\n", now / 1000, now % 1000);
|
|
||||||
// Check if we got an IR message that was to big for our capture buffer.
|
|
||||||
if (results.overflow)
|
|
||||||
Serial.printf(D_WARN_BUFFERFULL "\n", kCaptureBufferSize);
|
|
||||||
// Display the library version the message was captured with.
|
|
||||||
Serial.println(D_STR_LIBRARY " : v" _IRREMOTEESP8266_VERSION_ "\n");
|
|
||||||
// Display the basic output of what we found.
|
|
||||||
String theResult,theSrc;
|
|
||||||
theResult=resultToHumanReadableBasic(&results);
|
|
||||||
theSrc=resultToSourceCode(&results);
|
|
||||||
Serial.println(theSrc.c_str());
|
|
||||||
|
|
||||||
|
|
||||||
bool isPub = client.publish(String(room_name + "/ReceivedIR").c_str(), theSrc.c_str());
|
|
||||||
if (isPub)
|
|
||||||
Serial.println("PUBLISHED");
|
|
||||||
else
|
|
||||||
Serial.println("PUBLISH FAILED");
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
OledMQTTInfoDisplay/.gitignore
vendored
5
OledMQTTInfoDisplay/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
OledMQTTInfoDisplay/.vscode/extensions.json
vendored
7
OledMQTTInfoDisplay/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
framework = arduino
|
|
||||||
lib_deps =
|
|
||||||
khoih-prog/ESP_WiFiManager@^1.1.2
|
|
||||||
monstrenyatko/ArduinoMqtt@^1.5.1
|
|
||||||
bblanchon/ArduinoJson@^6.16.1
|
|
||||||
knolleary/PubSubClient@^2.8
|
|
||||||
adafruit/Adafruit SSD1306@^2.4.0
|
|
||||||
@@ -1,151 +0,0 @@
|
|||||||
/*********
|
|
||||||
Rui Santos
|
|
||||||
Complete project details at https://randomnerdtutorials.com
|
|
||||||
*********/
|
|
||||||
|
|
||||||
// I connected SCK to D22 and SDA to D21 - but all I get is a weird pattern - is the dislay broken?
|
|
||||||
|
|
||||||
#include <Arduino.h>
|
|
||||||
#include <Adafruit_I2CDevice.h>
|
|
||||||
#include <Wire.h>
|
|
||||||
#include <Adafruit_GFX.h>
|
|
||||||
#include <Adafruit_SSD1306.h>
|
|
||||||
#include <WiFi.h>
|
|
||||||
#include <PubSubClient.h>
|
|
||||||
#include <ArduinoJson.h>
|
|
||||||
|
|
||||||
#define SCREEN_WIDTH 128 // OLED display width, in pixels
|
|
||||||
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
|
|
||||||
|
|
||||||
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
|
|
||||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
|
|
||||||
|
|
||||||
// Update these with values suitable for your network.
|
|
||||||
|
|
||||||
const char* ssid = "Jnd-Front";
|
|
||||||
const char* password = "Paris2016";
|
|
||||||
const char* mqtt_server = "mqtt.ddns.kawomi.com";
|
|
||||||
|
|
||||||
WiFiClient espClient;
|
|
||||||
PubSubClient client(espClient);
|
|
||||||
unsigned long lastMsg = 0;
|
|
||||||
#define MSG_BUFFER_SIZE (50)
|
|
||||||
char msg[MSG_BUFFER_SIZE];
|
|
||||||
|
|
||||||
void setup_wifi() {
|
|
||||||
|
|
||||||
delay(10);
|
|
||||||
// We start by connecting to a WiFi network
|
|
||||||
Serial.println();
|
|
||||||
Serial.print("Connecting to ");
|
|
||||||
Serial.println(ssid);
|
|
||||||
|
|
||||||
WiFi.mode(WIFI_STA);
|
|
||||||
WiFi.begin(ssid, password);
|
|
||||||
|
|
||||||
while (WiFi.status() != WL_CONNECTED) {
|
|
||||||
delay(500);
|
|
||||||
Serial.print(".");
|
|
||||||
}
|
|
||||||
|
|
||||||
randomSeed(micros());
|
|
||||||
|
|
||||||
Serial.println("");
|
|
||||||
Serial.println("WiFi connected");
|
|
||||||
Serial.println("IP address: ");
|
|
||||||
Serial.println(WiFi.localIP());
|
|
||||||
|
|
||||||
display.setCursor(0, 0);
|
|
||||||
display.clearDisplay();
|
|
||||||
display.print("Wifi connected\nIP addres:\n");
|
|
||||||
display.print(WiFi.localIP());
|
|
||||||
display.display();
|
|
||||||
delay(1000);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void reconnect() {
|
|
||||||
// Loop until we're reconnected
|
|
||||||
while (!client.connected()) {
|
|
||||||
Serial.print("Attempting MQTT connection...");
|
|
||||||
// Create a random client ID
|
|
||||||
String clientId = "ESP32Client-";
|
|
||||||
clientId += String(random(0xffff), HEX);
|
|
||||||
// Attempt to connect
|
|
||||||
if (client.connect(clientId.c_str())) {
|
|
||||||
Serial.println("MQTT connected");
|
|
||||||
client.publish("OLED", "Connected");
|
|
||||||
client.subscribe("OLED/setText");
|
|
||||||
} else {
|
|
||||||
Serial.print("MQTT failed, rc=");
|
|
||||||
Serial.print(client.state());
|
|
||||||
Serial.println(" try again in 5 seconds");
|
|
||||||
// Wait 5 seconds before retrying
|
|
||||||
delay(5000);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void callback(char* topic, byte* payload, unsigned int length) {
|
|
||||||
Serial.print("Message arrived [");
|
|
||||||
Serial.print(topic);
|
|
||||||
|
|
||||||
String recBuf="";
|
|
||||||
Serial.print("] ");
|
|
||||||
for (int i = 0; i < length; i++) {
|
|
||||||
recBuf += (char)payload[i];
|
|
||||||
}
|
|
||||||
Serial.println(recBuf);
|
|
||||||
|
|
||||||
StaticJsonDocument<1024> jsonDoc;
|
|
||||||
deserializeJson(jsonDoc,recBuf);
|
|
||||||
const char* theText=jsonDoc["text"];
|
|
||||||
int theSize=jsonDoc["size"];
|
|
||||||
|
|
||||||
display.setCursor(40, 0);
|
|
||||||
display.setTextSize(9);
|
|
||||||
display.print("#");
|
|
||||||
display.display();
|
|
||||||
delay(500);
|
|
||||||
|
|
||||||
display.setCursor(0, 0);
|
|
||||||
display.setTextSize(theSize);
|
|
||||||
display.clearDisplay();
|
|
||||||
display.print(theText);
|
|
||||||
display.display();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
Serial.begin(115200);
|
|
||||||
|
|
||||||
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3D for 128x64
|
|
||||||
Serial.println(F("SSD1306 allocation failed"));
|
|
||||||
for(;;);
|
|
||||||
}
|
|
||||||
delay(2000);
|
|
||||||
display.clearDisplay();
|
|
||||||
display.display();
|
|
||||||
|
|
||||||
display.setTextSize(1);
|
|
||||||
display.setTextColor(WHITE);
|
|
||||||
display.setCursor(0, 0);
|
|
||||||
// Display static text
|
|
||||||
display.println("Line 1 -");
|
|
||||||
display.println("Line 2 --");
|
|
||||||
display.println("Line 3 ---");
|
|
||||||
display.display();
|
|
||||||
|
|
||||||
setup_wifi();
|
|
||||||
client.setServer(mqtt_server, 1883);
|
|
||||||
client.setCallback(callback);
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
if (!client.connected()) {
|
|
||||||
reconnect();
|
|
||||||
}
|
|
||||||
client.loop();
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
PIO1/.gitignore
vendored
5
PIO1/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
PIO1/.vscode/extensions.json
vendored
7
PIO1/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
framework = arduino
|
|
||||||
monitor_speed = 115200
|
|
||||||
upload_port = COM4
|
|
||||||
|
|
||||||
debug_tool = esp-prog
|
|
||||||
debug_init_break = tbreak setup
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
#include <Arduino.h>
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
// put your setup code here, to run once:
|
|
||||||
pinMode(LED_BUILTIN,OUTPUT);
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
// put your main code here, to run repeatedly:
|
|
||||||
digitalWrite(LED_BUILTIN,HIGH);
|
|
||||||
delay(500);
|
|
||||||
digitalWrite(LED_BUILTIN,LOW);
|
|
||||||
delay(100);
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
PWMTest/.gitignore
vendored
5
PWMTest/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
PWMTest/.vscode/extensions.json
vendored
7
PWMTest/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
framework = arduino
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
#include <Arduino.h>
|
|
||||||
|
|
||||||
const byte led_gpio = 15; // the PWM pin the LED is attached to
|
|
||||||
int brightness = 0; // how bright the LED is
|
|
||||||
int fadeAmount = 5; // how many points to fade the LED by
|
|
||||||
|
|
||||||
// the setup routine runs once when you press reset:
|
|
||||||
void setup() {
|
|
||||||
ledcAttachPin(led_gpio, 0); // assign a led pins to a channel
|
|
||||||
|
|
||||||
// Initialize channels
|
|
||||||
// channels 0-15, resolution 1-16 bits, freq limits depend on resolution
|
|
||||||
// ledcSetup(uint8_t channel, uint32_t freq, uint8_t resolution_bits);
|
|
||||||
ledcSetup(0, 12000, 8); // 12 kHz PWM, 8-bit resolution
|
|
||||||
}
|
|
||||||
|
|
||||||
// the loop routine runs over and over again forever:
|
|
||||||
void loop() {
|
|
||||||
ledcWrite(0, brightness); // set the brightness of the LED
|
|
||||||
|
|
||||||
// change the brightness for next time through the loop:
|
|
||||||
brightness = brightness + fadeAmount;
|
|
||||||
|
|
||||||
// reverse the direction of the fading at the ends of the fade:
|
|
||||||
if (brightness <= 0 || brightness >= 254) {
|
|
||||||
fadeAmount = -fadeAmount;
|
|
||||||
}
|
|
||||||
// wait for 30 milliseconds to see the dimming effect
|
|
||||||
delay(50);
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
SSD1306_OLED_Simple_ESP32/.gitignore
vendored
5
SSD1306_OLED_Simple_ESP32/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
monitor_speed = 115200
|
|
||||||
framework = arduino
|
|
||||||
lib_deps =
|
|
||||||
adafruit/Adafruit SSD1306@2.3.1
|
|
||||||
adafruit/Adafruit GFX Library@^1.10.0
|
|
||||||
adafruit/Adafruit BusIO@^1.4.2
|
|
||||||
@@ -1,64 +0,0 @@
|
|||||||
/* JTR 2020-09-05: This works now; Some pointers:
|
|
||||||
* 1) The library must have changed and the first 2 parameters of the display constructor are width and height..
|
|
||||||
* 2) The default configuration seems to be that one hast to use the "HSPI" ports rather than the VSPI!
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <Arduino.h>
|
|
||||||
#include <SPI.h>
|
|
||||||
#include <Wire.h>
|
|
||||||
#include <Adafruit_GFX.h>
|
|
||||||
#include <Adafruit_SSD1306.h>
|
|
||||||
|
|
||||||
#define SCREEN_WIDTH 128 // OLED display width, in pixels
|
|
||||||
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
|
|
||||||
|
|
||||||
// Declaration for SSD1306 display connected using software SPI (default case):
|
|
||||||
#define OLED_CLK 14 // OLED: D0
|
|
||||||
#define OLED_MOSI 13 // OLED: D1
|
|
||||||
#define OLED_RST 22 // OLED: RES
|
|
||||||
#define OLED_DC 17 // (ESP32-"TX2") OLED: DC
|
|
||||||
#define OLED_CS 23 // OLED: CS
|
|
||||||
|
|
||||||
|
|
||||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,OLED_MOSI, OLED_CLK, OLED_DC, OLED_RST, OLED_CS);
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
|
|
||||||
Serial.begin(115200);
|
|
||||||
delay(1250);
|
|
||||||
|
|
||||||
Serial.println("GO!.");
|
|
||||||
|
|
||||||
if(!display.begin(SSD1306_SWITCHCAPVCC)) {
|
|
||||||
Serial.println(F("SSD1306 allocation failed"));
|
|
||||||
for(;;); // Don't proceed, loop forever
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// Show initial display buffer contents on the screen --
|
|
||||||
// the library initializes this with an Adafruit splash screen.
|
|
||||||
display.clearDisplay();
|
|
||||||
display.display();
|
|
||||||
|
|
||||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
|
||||||
display.setTextColor(SSD1306_WHITE); // Draw white text
|
|
||||||
display.setCursor(0,0); // Start at top-left corner
|
|
||||||
display.println(F("Starting..."));
|
|
||||||
display.display();
|
|
||||||
delay(1000);
|
|
||||||
}
|
|
||||||
|
|
||||||
int i=1;
|
|
||||||
void loop() {
|
|
||||||
display.clearDisplay();
|
|
||||||
|
|
||||||
display.setTextSize(i++); // Normal 1:1 pixel scale
|
|
||||||
display.setTextColor(SSD1306_WHITE); // Draw white text
|
|
||||||
display.setCursor(0,0); // Start at top-left corner
|
|
||||||
display.println(F("GroW"));
|
|
||||||
display.display();
|
|
||||||
|
|
||||||
if (i > 5) { i=1; }
|
|
||||||
delay(200);
|
|
||||||
Serial.println("GroW.");
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
SSD1306_i2c/.gitignore
vendored
5
SSD1306_i2c/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
SSD1306_i2c/.vscode/extensions.json
vendored
7
SSD1306_i2c/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
framework = arduino
|
|
||||||
lib_deps = adafruit/Adafruit SSD1306@^2.4.0
|
|
||||||
lib_ldf_mode = chain+
|
|
||||||
@@ -1,42 +0,0 @@
|
|||||||
/*********
|
|
||||||
Rui Santos
|
|
||||||
Complete project details at https://randomnerdtutorials.com
|
|
||||||
*********/
|
|
||||||
|
|
||||||
// I connected SCK to D22 and SDA to D21 - but all I get is a weird pattern - is the dislay broken?
|
|
||||||
|
|
||||||
#include <Arduino.h>
|
|
||||||
#include <Adafruit_I2CDevice.h>
|
|
||||||
#include <Wire.h>
|
|
||||||
#include <Adafruit_GFX.h>
|
|
||||||
#include <Adafruit_SSD1306.h>
|
|
||||||
|
|
||||||
#define SCREEN_WIDTH 128 // OLED display width, in pixels
|
|
||||||
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
|
|
||||||
|
|
||||||
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
|
|
||||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
Serial.begin(115200);
|
|
||||||
|
|
||||||
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3D for 128x64
|
|
||||||
Serial.println(F("SSD1306 allocation failed"));
|
|
||||||
for(;;);
|
|
||||||
}
|
|
||||||
delay(2000);
|
|
||||||
display.clearDisplay();
|
|
||||||
display.display();
|
|
||||||
|
|
||||||
display.setTextSize(2);
|
|
||||||
display.setTextColor(WHITE);
|
|
||||||
display.setCursor(0, 10);
|
|
||||||
// Display static text
|
|
||||||
display.println("Hello, world!");
|
|
||||||
display.display();
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
SpifFS/.gitignore
vendored
5
SpifFS/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
SpifFS/.vscode/extensions.json
vendored
7
SpifFS/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
framework = arduino
|
|
||||||
monitor_speed = 115200
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
#include "SPIFFS.h"
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
|
|
||||||
Serial.begin(115200);
|
|
||||||
delay(2000);
|
|
||||||
|
|
||||||
if (!SPIFFS.begin(true)) {
|
|
||||||
Serial.println("An Error has occurred while mounting SPIFFS");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
File file = SPIFFS.open("/test.txt", FILE_WRITE);
|
|
||||||
|
|
||||||
if (!file) {
|
|
||||||
Serial.println("There was an error opening the file for writing");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (file.print("TEST1\nTEST2\nTEST3")) {
|
|
||||||
Serial.println("File was written");
|
|
||||||
} else {
|
|
||||||
Serial.println("File write failed");
|
|
||||||
}
|
|
||||||
|
|
||||||
file.close();
|
|
||||||
|
|
||||||
file = SPIFFS.open("/test.txt", FILE_READ);
|
|
||||||
String content;
|
|
||||||
|
|
||||||
Serial.println("COTENTS OF FILE:");
|
|
||||||
while(file.available()) {
|
|
||||||
content = file.readStringUntil('\n');
|
|
||||||
Serial.println(content);
|
|
||||||
delay(1000);
|
|
||||||
}
|
|
||||||
|
|
||||||
Serial.println("File end");
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
SpifFSBigFile/.gitignore
vendored
5
SpifFSBigFile/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
SpifFSBigFile/.vscode/extensions.json
vendored
7
SpifFSBigFile/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,63 +0,0 @@
|
|||||||
#include "SPIFFS.h"
|
|
||||||
|
|
||||||
File file;
|
|
||||||
|
|
||||||
void setup()
|
|
||||||
{
|
|
||||||
|
|
||||||
Serial.begin(115200);
|
|
||||||
delay(2000);
|
|
||||||
|
|
||||||
if (!SPIFFS.begin(true))
|
|
||||||
{
|
|
||||||
Serial.println("An Error has occurred while mounting SPIFFS");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Serial.print("SPIFFS: Total:");
|
|
||||||
Serial.print(SPIFFS.totalBytes());
|
|
||||||
Serial.print("/Used:");
|
|
||||||
Serial.println(SPIFFS.usedBytes());
|
|
||||||
|
|
||||||
Serial.print("Trying delete:");
|
|
||||||
Serial.println(SPIFFS.remove("/test.txt"));
|
|
||||||
|
|
||||||
file = SPIFFS.open("/test.txt", FILE_WRITE);
|
|
||||||
|
|
||||||
if (!file)
|
|
||||||
{
|
|
||||||
Serial.println("There was an error opening the file for writing");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// file.close();
|
|
||||||
}
|
|
||||||
|
|
||||||
long i = 0, numw = 0;
|
|
||||||
|
|
||||||
void loop()
|
|
||||||
{
|
|
||||||
if (file.print("X"))
|
|
||||||
{
|
|
||||||
i++;
|
|
||||||
/* if (0==i%1024) {
|
|
||||||
Serial.print(i/1024);
|
|
||||||
Serial.print("/");
|
|
||||||
} */
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Serial.print("File write failed on pos: ");
|
|
||||||
Serial.print(i);
|
|
||||||
Serial.print(" / ");
|
|
||||||
Serial.println(++numw);
|
|
||||||
|
|
||||||
file.close();
|
|
||||||
|
|
||||||
Serial.print("Trying delete:");
|
|
||||||
Serial.println(SPIFFS.remove("/test.txt"));
|
|
||||||
|
|
||||||
file = SPIFFS.open("/test.txt", FILE_WRITE);
|
|
||||||
i = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
TempMQTT/.gitignore
vendored
5
TempMQTT/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
TempMQTT/.vscode/extensions.json
vendored
7
TempMQTT/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
framework = arduino
|
|
||||||
lib_deps =
|
|
||||||
khoih-prog/ESP_WiFiManager@^1.1.2
|
|
||||||
monstrenyatko/ArduinoMqtt@^1.5.1
|
|
||||||
beegee-tokyo/DHT sensor library for ESPx@^1.17
|
|
||||||
bblanchon/ArduinoJson@^6.16.1
|
|
||||||
knolleary/PubSubClient@^2.8
|
|
||||||
@@ -1,118 +0,0 @@
|
|||||||
/*
|
|
||||||
Send the DHT11 Measured Temperature via MQTT
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <Arduino.h>
|
|
||||||
#include <WiFi.h>
|
|
||||||
#include <PubSubClient.h>
|
|
||||||
#include <ArduinoJson.h>
|
|
||||||
#include "DHTesp.h"
|
|
||||||
|
|
||||||
|
|
||||||
// Update these with values suitable for your network.
|
|
||||||
|
|
||||||
const char* ssid = "JoNelsDarlings";
|
|
||||||
const char* password = "Paris2016";
|
|
||||||
const char* mqtt_server = "mqtt.ddns.kawomi.com";
|
|
||||||
|
|
||||||
DHTesp dht;
|
|
||||||
WiFiClient espClient;
|
|
||||||
PubSubClient client(espClient);
|
|
||||||
unsigned long lastMsg = 0;
|
|
||||||
#define MSG_BUFFER_SIZE (50)
|
|
||||||
char msg[MSG_BUFFER_SIZE];
|
|
||||||
|
|
||||||
void setup_wifi() {
|
|
||||||
|
|
||||||
delay(10);
|
|
||||||
// We start by connecting to a WiFi network
|
|
||||||
Serial.println();
|
|
||||||
Serial.print("Connecting to ");
|
|
||||||
Serial.println(ssid);
|
|
||||||
|
|
||||||
WiFi.mode(WIFI_STA);
|
|
||||||
WiFi.begin(ssid, password);
|
|
||||||
|
|
||||||
while (WiFi.status() != WL_CONNECTED) {
|
|
||||||
delay(500);
|
|
||||||
Serial.print(".");
|
|
||||||
}
|
|
||||||
|
|
||||||
randomSeed(micros());
|
|
||||||
|
|
||||||
Serial.println("");
|
|
||||||
Serial.println("WiFi connected");
|
|
||||||
Serial.println("IP address: ");
|
|
||||||
Serial.println(WiFi.localIP());
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void reconnect() {
|
|
||||||
// Loop until we're reconnected
|
|
||||||
while (!client.connected()) {
|
|
||||||
Serial.print("Attempting MQTT connection...");
|
|
||||||
// Create a random client ID
|
|
||||||
String clientId = "ESP32Client-";
|
|
||||||
clientId += String(random(0xffff), HEX);
|
|
||||||
// Attempt to connect
|
|
||||||
if (client.connect(clientId.c_str())) {
|
|
||||||
Serial.println("MQTT connected");
|
|
||||||
// Once connected, publish an announcement...
|
|
||||||
} else {
|
|
||||||
Serial.print("MQTT failed, rc=");
|
|
||||||
Serial.print(client.state());
|
|
||||||
Serial.println(" try again in 5 seconds");
|
|
||||||
// Wait 5 seconds before retrying
|
|
||||||
delay(5000);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
pinMode(BUILTIN_LED, OUTPUT); // Initialize the BUILTIN_LED pin as an output
|
|
||||||
Serial.begin(115200);
|
|
||||||
setup_wifi();
|
|
||||||
dht.setup(5, DHTesp::DHT11);
|
|
||||||
client.setServer(mqtt_server, 1883);
|
|
||||||
// client.setCallback(callback);
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
|
|
||||||
if (!client.connected()) {
|
|
||||||
reconnect();
|
|
||||||
}
|
|
||||||
client.loop();
|
|
||||||
|
|
||||||
delay(5000);
|
|
||||||
digitalWrite(BUILTIN_LED,HIGH);
|
|
||||||
delay(1000);
|
|
||||||
digitalWrite(BUILTIN_LED,LOW);
|
|
||||||
float humidity = dht.getHumidity();
|
|
||||||
float temperature = dht.getTemperature();
|
|
||||||
|
|
||||||
const char* status=dht.getStatusString();
|
|
||||||
if (strcmp(status,"OK") == 0) {
|
|
||||||
// allocate the memory for the document
|
|
||||||
const size_t CAPACITY = JSON_OBJECT_SIZE(3);
|
|
||||||
StaticJsonDocument<CAPACITY> doc;
|
|
||||||
|
|
||||||
// create an object
|
|
||||||
JsonObject object = doc.to<JsonObject>();
|
|
||||||
object["temperatureCelsius"] = temperature;
|
|
||||||
object["temperatureFarenheit"] = dht.toFahrenheit(temperature);
|
|
||||||
object["humidity"] = humidity;
|
|
||||||
|
|
||||||
// serialize the object and send the result to Serial
|
|
||||||
static char sensorStatus[150];
|
|
||||||
|
|
||||||
serializeJson(doc, sensorStatus);
|
|
||||||
Serial.println(sensorStatus);
|
|
||||||
client.publish("Outside/Weather", sensorStatus);
|
|
||||||
} else {
|
|
||||||
Serial.print("Error Reading Temp. ");
|
|
||||||
Serial.println(status);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
{
|
|
||||||
"folders": [
|
|
||||||
{
|
|
||||||
"name": "TempMQTT",
|
|
||||||
"path": ".."
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"settings": {}
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
ThermostatAtRoom_ESP32/.gitignore
vendored
5
ThermostatAtRoom_ESP32/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
; PlatformIO Project Configuration File
|
|
||||||
;
|
|
||||||
; Build options: build flags, source filter
|
|
||||||
; Upload options: custom upload port, speed and extra flags
|
|
||||||
; Library options: dependencies, extra library storages
|
|
||||||
; Advanced options: extra scripting
|
|
||||||
;
|
|
||||||
; Please visit documentation for the other options and examples
|
|
||||||
; https://docs.platformio.org/page/projectconf.html
|
|
||||||
|
|
||||||
[env:esp32doit-devkit-v1]
|
|
||||||
platform = espressif32
|
|
||||||
board = esp32doit-devkit-v1
|
|
||||||
monitor_speed = 115200
|
|
||||||
framework = arduino
|
|
||||||
lib_deps =
|
|
||||||
adafruit/Adafruit SSD1306@2.3.1
|
|
||||||
adafruit/Adafruit GFX Library@^1.10.0
|
|
||||||
adafruit/Adafruit BusIO@^1.4.2
|
|
||||||
adafruit/DHT sensor library@^1.3.10
|
|
||||||
@@ -1,90 +0,0 @@
|
|||||||
/* JTR 2020-09-14: Created, Thermostat with User Interface
|
|
||||||
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <Arduino.h>
|
|
||||||
#include <SPI.h>
|
|
||||||
#include <Wire.h>
|
|
||||||
#include <Adafruit_GFX.h>
|
|
||||||
#include <Adafruit_SSD1306.h>
|
|
||||||
#include <DHT_U.h>
|
|
||||||
|
|
||||||
#define SCREEN_WIDTH 128 // OLED display width, in pixels
|
|
||||||
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
|
|
||||||
|
|
||||||
// Declaration for SSD1306 display connected using software SPI (default case):
|
|
||||||
#define OLED_CLK 14 // OLED: D0
|
|
||||||
#define OLED_MOSI 13 // OLED: D1
|
|
||||||
#define OLED_RST 22 // OLED: RES
|
|
||||||
#define OLED_DC 17 // (ESP32-"TX2") OLED: DC
|
|
||||||
#define OLED_CS 23 // OLED: CS
|
|
||||||
|
|
||||||
#define DHTPIN 26
|
|
||||||
#define DHTTYPE DHT11 // DHT 11
|
|
||||||
|
|
||||||
#define POTI_IN 27
|
|
||||||
|
|
||||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,OLED_MOSI, OLED_CLK, OLED_DC, OLED_RST, OLED_CS);
|
|
||||||
DHT dht(DHTPIN, DHTTYPE);
|
|
||||||
|
|
||||||
void setup() {
|
|
||||||
|
|
||||||
Serial.begin(115200);
|
|
||||||
delay(1250);
|
|
||||||
|
|
||||||
Serial.println("GO!.");
|
|
||||||
|
|
||||||
dht.begin();
|
|
||||||
|
|
||||||
if(!display.begin(SSD1306_SWITCHCAPVCC)) {
|
|
||||||
Serial.println(F("SSD1306 allocation failed"));
|
|
||||||
for(;;); // Don't proceed, loop forever
|
|
||||||
}
|
|
||||||
|
|
||||||
// Show initial display buffer contents on the screen --
|
|
||||||
// the library initializes this with an Adafruit splash screen.
|
|
||||||
display.clearDisplay();
|
|
||||||
display.display();
|
|
||||||
|
|
||||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
|
||||||
display.setTextColor(SSD1306_WHITE); // Draw white text
|
|
||||||
display.setCursor(0,0); // Start at top-left corner
|
|
||||||
display.println(F("Starting..."));
|
|
||||||
display.display();
|
|
||||||
delay(1000);
|
|
||||||
}
|
|
||||||
|
|
||||||
void loop() {
|
|
||||||
float h = dht.readHumidity();
|
|
||||||
// Read temperature as Celsius (the default)
|
|
||||||
float t = dht.readTemperature();
|
|
||||||
// Read temperature as Fahrenheit (isFahrenheit = true)
|
|
||||||
float f = dht.readTemperature(true);
|
|
||||||
|
|
||||||
if (isnan(h) || isnan(t) || isnan(f)) {
|
|
||||||
Serial.println(F("Failed to read from DHT sensor!"));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Serial.print(F("Humidity: "));
|
|
||||||
Serial.print(h);
|
|
||||||
Serial.print(F("% Temperature: "));
|
|
||||||
Serial.print(t);
|
|
||||||
Serial.print(F("°C "));
|
|
||||||
Serial.print(f);
|
|
||||||
Serial.println(F("°F"));
|
|
||||||
|
|
||||||
int potiLvl=analogRead(POTI_IN); // -> 0-4095
|
|
||||||
Serial.print("Poti: ");
|
|
||||||
Serial.println(potiLvl);
|
|
||||||
|
|
||||||
display.clearDisplay();
|
|
||||||
|
|
||||||
display.setTextSize(2); // Normal 1:1 pixel scale
|
|
||||||
display.setTextColor(SSD1306_WHITE); // Draw white text
|
|
||||||
display.setCursor(0,0); // Start at top-left corner
|
|
||||||
display.println(String(potiLvl));
|
|
||||||
display.display();
|
|
||||||
|
|
||||||
delay(500);
|
|
||||||
}
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for PlatformIO Unit Testing and project tests.
|
|
||||||
|
|
||||||
Unit Testing is a software testing method by which individual units of
|
|
||||||
source code, sets of one or more MCU program modules together with associated
|
|
||||||
control data, usage procedures, and operating procedures, are tested to
|
|
||||||
determine whether they are fit for use. Unit testing finds problems early
|
|
||||||
in the development cycle.
|
|
||||||
|
|
||||||
More information about PlatformIO Unit Testing:
|
|
||||||
- https://docs.platformio.org/page/plus/unit-testing.html
|
|
||||||
5
WaveFormGenerator/.gitignore
vendored
5
WaveFormGenerator/.gitignore
vendored
@@ -1,5 +0,0 @@
|
|||||||
.pio
|
|
||||||
.vscode/.browse.c_cpp.db*
|
|
||||||
.vscode/c_cpp_properties.json
|
|
||||||
.vscode/launch.json
|
|
||||||
.vscode/ipch
|
|
||||||
7
WaveFormGenerator/.vscode/extensions.json
vendored
7
WaveFormGenerator/.vscode/extensions.json
vendored
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
|
||||||
// for the documentation about the extensions.json format
|
|
||||||
"recommendations": [
|
|
||||||
"platformio.platformio-ide"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project header files.
|
|
||||||
|
|
||||||
A header file is a file containing C declarations and macro definitions
|
|
||||||
to be shared between several project source files. You request the use of a
|
|
||||||
header file in your project source file (C, C++, etc) located in `src` folder
|
|
||||||
by including it, with the C preprocessing directive `#include'.
|
|
||||||
|
|
||||||
```src/main.c
|
|
||||||
|
|
||||||
#include "header.h"
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Including a header file produces the same results as copying the header file
|
|
||||||
into each source file that needs it. Such copying would be time-consuming
|
|
||||||
and error-prone. With a header file, the related declarations appear
|
|
||||||
in only one place. If they need to be changed, they can be changed in one
|
|
||||||
place, and programs that include the header file will automatically use the
|
|
||||||
new version when next recompiled. The header file eliminates the labor of
|
|
||||||
finding and changing all the copies as well as the risk that a failure to
|
|
||||||
find one copy will result in inconsistencies within a program.
|
|
||||||
|
|
||||||
In C, the usual convention is to give header files names that end with `.h'.
|
|
||||||
It is most portable to use only letters, digits, dashes, and underscores in
|
|
||||||
header file names, and at most one dot.
|
|
||||||
|
|
||||||
Read more about using header files in official GCC documentation:
|
|
||||||
|
|
||||||
* Include Syntax
|
|
||||||
* Include Operation
|
|
||||||
* Once-Only Headers
|
|
||||||
* Computed Includes
|
|
||||||
|
|
||||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
|
|
||||||
This directory is intended for project specific (private) libraries.
|
|
||||||
PlatformIO will compile them to static libraries and link into executable file.
|
|
||||||
|
|
||||||
The source code of each library should be placed in a an own separate directory
|
|
||||||
("lib/your_library_name/[here are source files]").
|
|
||||||
|
|
||||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
|
||||||
|
|
||||||
|--lib
|
|
||||||
| |
|
|
||||||
| |--Bar
|
|
||||||
| | |--docs
|
|
||||||
| | |--examples
|
|
||||||
| | |--src
|
|
||||||
| | |- Bar.c
|
|
||||||
| | |- Bar.h
|
|
||||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
|
||||||
| |
|
|
||||||
| |--Foo
|
|
||||||
| | |- Foo.c
|
|
||||||
| | |- Foo.h
|
|
||||||
| |
|
|
||||||
| |- README --> THIS FILE
|
|
||||||
|
|
|
||||||
|- platformio.ini
|
|
||||||
|--src
|
|
||||||
|- main.c
|
|
||||||
|
|
||||||
and a contents of `src/main.c`:
|
|
||||||
```
|
|
||||||
#include <Foo.h>
|
|
||||||
#include <Bar.h>
|
|
||||||
|
|
||||||
int main (void)
|
|
||||||
{
|
|
||||||
...
|
|
||||||
}
|
|
||||||
|
|
||||||
```
|
|
||||||
|
|
||||||
PlatformIO Library Dependency Finder will find automatically dependent
|
|
||||||
libraries scanning project source files.
|
|
||||||
|
|
||||||
More information about PlatformIO Library Dependency Finder
|
|
||||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user