commit 572eef65f2e77779d1791c66e1b36119b18c9401 Author: Joe Tretter Date: Tue Sep 22 22:08:02 2020 -0500 Waveform Generator added diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..89cc49c --- /dev/null +++ b/.gitignore @@ -0,0 +1,5 @@ +.pio +.vscode/.browse.c_cpp.db* +.vscode/c_cpp_properties.json +.vscode/launch.json +.vscode/ipch diff --git a/.vscode/extensions.json b/.vscode/extensions.json new file mode 100644 index 0000000..0f0d740 --- /dev/null +++ b/.vscode/extensions.json @@ -0,0 +1,7 @@ +{ + // See http://go.microsoft.com/fwlink/?LinkId=827846 + // for the documentation about the extensions.json format + "recommendations": [ + "platformio.platformio-ide" + ] +} diff --git a/include/README b/include/README new file mode 100644 index 0000000..194dcd4 --- /dev/null +++ b/include/README @@ -0,0 +1,39 @@ + +This directory is intended for project header files. + +A header file is a file containing C declarations and macro definitions +to be shared between several project source files. You request the use of a +header file in your project source file (C, C++, etc) located in `src` folder +by including it, with the C preprocessing directive `#include'. + +```src/main.c + +#include "header.h" + +int main (void) +{ + ... +} +``` + +Including a header file produces the same results as copying the header file +into each source file that needs it. Such copying would be time-consuming +and error-prone. With a header file, the related declarations appear +in only one place. If they need to be changed, they can be changed in one +place, and programs that include the header file will automatically use the +new version when next recompiled. The header file eliminates the labor of +finding and changing all the copies as well as the risk that a failure to +find one copy will result in inconsistencies within a program. + +In C, the usual convention is to give header files names that end with `.h'. +It is most portable to use only letters, digits, dashes, and underscores in +header file names, and at most one dot. + +Read more about using header files in official GCC documentation: + +* Include Syntax +* Include Operation +* Once-Only Headers +* Computed Includes + +https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html diff --git a/lib/README b/lib/README new file mode 100644 index 0000000..6debab1 --- /dev/null +++ b/lib/README @@ -0,0 +1,46 @@ + +This directory is intended for project specific (private) libraries. +PlatformIO will compile them to static libraries and link into executable file. + +The source code of each library should be placed in a an own separate directory +("lib/your_library_name/[here are source files]"). + +For example, see a structure of the following two libraries `Foo` and `Bar`: + +|--lib +| | +| |--Bar +| | |--docs +| | |--examples +| | |--src +| | |- Bar.c +| | |- Bar.h +| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html +| | +| |--Foo +| | |- Foo.c +| | |- Foo.h +| | +| |- README --> THIS FILE +| +|- platformio.ini +|--src + |- main.c + +and a contents of `src/main.c`: +``` +#include +#include + +int main (void) +{ + ... +} + +``` + +PlatformIO Library Dependency Finder will find automatically dependent +libraries scanning project source files. + +More information about PlatformIO Library Dependency Finder +- https://docs.platformio.org/page/librarymanager/ldf.html diff --git a/platformio.ini b/platformio.ini new file mode 100644 index 0000000..c4b493e --- /dev/null +++ b/platformio.ini @@ -0,0 +1,14 @@ +; PlatformIO Project Configuration File +; +; Build options: build flags, source filter +; Upload options: custom upload port, speed and extra flags +; Library options: dependencies, extra library storages +; Advanced options: extra scripting +; +; Please visit documentation for the other options and examples +; https://docs.platformio.org/page/projectconf.html + +[env:esp32doit-devkit-v1] +platform = espressif32 +board = esp32doit-devkit-v1 +framework = arduino diff --git a/src/WaveformGenerator.cpp b/src/WaveformGenerator.cpp new file mode 100644 index 0000000..8ce620f --- /dev/null +++ b/src/WaveformGenerator.cpp @@ -0,0 +1,63 @@ +#include + +#define Num_Samples 112 // number of dample of signal +#define MaxWaveTypes 4 // types of wave (signal) +int i = 0; + +static byte WaveFormTable[MaxWaveTypes][Num_Samples] = { + // Sin wave + { + 0x80, 0x83, 0x87, 0x8A, 0x8E, 0x91, 0x95, 0x98, 0x9B, 0x9E, 0xA2, 0xA5, 0xA7, 0xAA, 0xAD, 0xAF, + 0xB2, 0xB4, 0xB6, 0xB8, 0xB9, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xBF, 0xBF, 0xC0, 0xBF, 0xBF, 0xBF, + 0xBE, 0xBD, 0xBC, 0xBB, 0xB9, 0xB8, 0xB6, 0xB4, 0xB2, 0xAF, 0xAD, 0xAA, 0xA7, 0xA5, 0xA2, 0x9E, + 0x9B, 0x98, 0x95, 0x91, 0x8E, 0x8A, 0x87, 0x83, 0x80, 0x7C, 0x78, 0x75, 0x71, 0x6E, 0x6A, 0x67, + 0x64, 0x61, 0x5D, 0x5A, 0x58, 0x55, 0x52, 0x50, 0x4D, 0x4B, 0x49, 0x47, 0x46, 0x44, 0x43, 0x42, + 0x41, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x41, 0x42, 0x43, 0x44, 0x46, 0x47, 0x49, 0x4B, + 0x4D, 0x50, 0x52, 0x55, 0x58, 0x5A, 0x5D, 0x61, 0x64, 0x67, 0x6A, 0x6E, 0x71, 0x75, 0x78, 0x7C + }, + // Triangular wave table + { + 0x80, 0x84, 0x89, 0x8D, 0x92, 0x96, 0x9B, 0x9F, 0xA4, 0xA8, 0xAD, 0xB2, 0xB6, 0xBB, 0xBF, 0xC4, + 0xC8, 0xCD, 0xD1, 0xD6, 0xDB, 0xDF, 0xE4, 0xE8, 0xED, 0xF1, 0xF6, 0xFA, 0xFF, 0xFA, 0xF6, 0xF1, + 0xED, 0xE8, 0xE4, 0xDF, 0xDB, 0xD6, 0xD1, 0xCD, 0xC8, 0xC4, 0xBF, 0xBB, 0xB6, 0xB2, 0xAD, 0xA8, + 0xA4, 0x9F, 0x9B, 0x96, 0x92, 0x8D, 0x89, 0x84, 0x7F, 0x7B, 0x76, 0x72, 0x6D, 0x69, 0x64, 0x60, + 0x5B, 0x57, 0x52, 0x4D, 0x49, 0x44, 0x40, 0x3B, 0x37, 0x32, 0x2E, 0x29, 0x24, 0x20, 0x1B, 0x17, + 0x12, 0x0E, 0x09, 0x05, 0x00, 0x05, 0x09, 0x0E, 0x12, 0x17, 0x1B, 0x20, 0x24, 0x29, 0x2E, 0x32, + 0x37, 0x3B, 0x40, 0x44, 0x49, 0x4D, 0x52, 0x57, 0x5B, 0x60, 0x64, 0x69, 0x6D, 0x72, 0x76, 0x7B + }, + + // Sawtooth wave table + { + 0x00, 0x02, 0x04, 0x06, 0x09, 0x0B, 0x0D, 0x10, 0x12, 0x14, 0x16, 0x19, 0x1B, 0x1D, 0x20, 0x22, + 0x24, 0x27, 0x29, 0x2B, 0x2D, 0x30, 0x32, 0x34, 0x37, 0x39, 0x3B, 0x3E, 0x40, 0x42, 0x44, 0x47, + 0x49, 0x4B, 0x4E, 0x50, 0x52, 0x54, 0x57, 0x59, 0x5B, 0x5E, 0x60, 0x62, 0x65, 0x67, 0x69, 0x6B, + 0x6E, 0x70, 0x72, 0x75, 0x77, 0x79, 0x7C, 0x7E, 0x80, 0x82, 0x85, 0x87, 0x89, 0x8C, 0x8E, 0x90, + 0x93, 0x95, 0x97, 0x99, 0x9C, 0x9E, 0xA0, 0xA3, 0xA5, 0xA7, 0xA9, 0xAC, 0xAE, 0xB0, 0xB3, 0xB5, + 0xB7, 0xBA, 0xBC, 0xBE, 0xC0, 0xC3, 0xC5, 0xC7, 0xCA, 0xCC, 0xCE, 0xD1, 0xD3, 0xD5, 0xD7, 0xDA, + 0xDC, 0xDE, 0xE1, 0xE3, 0xE5, 0xE8, 0xEA, 0xEC, 0xEE, 0xF1, 0xF3, 0xF5, 0xF8, 0xFA, 0xFC, 0xFE + }, + // Square wave table + { + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 + } +}; + +void setup() { + Serial.begin(115200); // serial monitor at 115200 bps +} + +void loop() { + byte wave_type = 0; // Sine + //byte wave_type = 1; // Triangle + //byte wave_type = 2; // Sawtooth + //byte wave_type = 3; // Square command + dacWrite(25, WaveFormTable[wave_type][i]); // output wave form + i++; + if (i >= Num_Samples) i = 0; +} diff --git a/test/README b/test/README new file mode 100644 index 0000000..b94d089 --- /dev/null +++ b/test/README @@ -0,0 +1,11 @@ + +This directory is intended for PlatformIO Unit Testing and project tests. + +Unit Testing is a software testing method by which individual units of +source code, sets of one or more MCU program modules together with associated +control data, usage procedures, and operating procedures, are tested to +determine whether they are fit for use. Unit testing finds problems early +in the development cycle. + +More information about PlatformIO Unit Testing: +- https://docs.platformio.org/page/plus/unit-testing.html