Initial, very basic version of Kitchen PIR

This commit is contained in:
Joe Tretter
2025-04-03 14:35:44 -05:00
commit abbf6a8546
8 changed files with 348 additions and 0 deletions

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.gitignore vendored Normal file
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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OutsideTempSensor.cpp.txt Normal file
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/*
Send the DHT11 Measured Temperature via MQTT
*/
#include <Arduino.h>
#include <WiFi.h>
#include <PubSubClient.h>
#include <ArduinoJson.h>
#include "DHTesp.h"
// Update these with values suitable for your network.
const char* ssid = "JoNelsDarlings";
const char* password = "Paris2016";
const char* mqtt_server = "mqtt.ddns.kawomi.com";
DHTesp dht;
WiFiClient espClient;
PubSubClient client(espClient);
unsigned long lastMsg = 0;
#define MSG_BUFFER_SIZE (50)
char msg[MSG_BUFFER_SIZE];
void setup_wifi() {
delay(10);
// We start by connecting to a WiFi network
Serial.println();
Serial.print("Connecting to ");
Serial.println(ssid);
WiFi.mode(WIFI_STA);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
randomSeed(micros());
Serial.println("");
Serial.println("WiFi connected");
Serial.println("IP address: ");
Serial.println(WiFi.localIP());
}
void reconnect() {
// Loop until we're reconnected
while (!client.connected()) {
Serial.print("Attempting MQTT connection...");
// Create a random client ID
String clientId = "ESP32Client-";
clientId += String(random(0xffff), HEX);
// Attempt to connect
if (client.connect(clientId.c_str())) {
Serial.println("MQTT connected");
// Once connected, publish an announcement...
} else {
Serial.print("MQTT failed, rc=");
Serial.print(client.state());
Serial.println(" try again in 5 seconds");
// Wait 5 seconds before retrying
delay(5000);
}
}
}
void setup() {
pinMode(BUILTIN_LED, OUTPUT); // Initialize the BUILTIN_LED pin as an output
Serial.begin(115200);
setup_wifi();
dht.setup(5, DHTesp::DHT11);
client.setServer(mqtt_server, 1883);
// client.setCallback(callback);
}
void loop() {
if (!client.connected()) {
reconnect();
}
client.loop();
delay(5000);
digitalWrite(BUILTIN_LED,HIGH);
delay(1000);
digitalWrite(BUILTIN_LED,LOW);
float humidity = dht.getHumidity();
float temperature = dht.getTemperature();
const char* status=dht.getStatusString();
if (strcmp(status,"OK") == 0) {
// allocate the memory for the document
const size_t CAPACITY = JSON_OBJECT_SIZE(3);
StaticJsonDocument<CAPACITY> doc;
// create an object
JsonObject object = doc.to<JsonObject>();
object["temperatureCelsius"] = temperature;
object["temperatureFarenheit"] = dht.toFahrenheit(temperature);
object["humidity"] = humidity;
// serialize the object and send the result to Serial
static char sensorStatus[150];
serializeJson(doc, sensorStatus);
Serial.println(sensorStatus);
client.publish("Outside/Weather", sensorStatus);
} else {
Serial.print("Error Reading Temp. ");
Serial.println(status);
}
}

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include/README Normal file
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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the convention is to give header files names that end with `.h'.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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lib/README Normal file
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into the executable file.
The source code of each library should be placed in a separate directory
("lib/your_library_name/[Code]").
For example, see the structure of the following example libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
Example contents of `src/main.c` using Foo and Bar:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
The PlatformIO Library Dependency Finder will find automatically dependent
libraries by scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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platformio.ini Normal file
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:esp32doit-devkit-v1]
platform = espressif32
board = esp32doit-devkit-v1
framework = arduino
lib_deps =
knolleary/PubSubClient@^2.8
bblanchon/ArduinoJson@^7.3.1

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src/main.cpp Normal file
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#include <Arduino.h>
#include <WiFi.h>
#include <PubSubClient.h>
#include <ArduinoJson.h>
const int PIR_PIN=23;
const char* ssid = "JoNelsDarlings";
const char* password = "Paris2016";
const char* mqtt_server = "mqtt.ddns.kawomi.com";
WiFiClient espClient;
PubSubClient mqttClient(espClient);
unsigned long lastMsg = 0;
#define MSG_BUFFER_SIZE (50)
char msg[MSG_BUFFER_SIZE];
void setup_wifi() {
delay(10);
// We start by connecting to a WiFi network
Serial.println();
Serial.print("Connecting to ");
Serial.println(ssid);
WiFi.mode(WIFI_STA);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
randomSeed(micros());
Serial.println("");
Serial.println("WiFi connected");
Serial.println("IP address: ");
Serial.println(WiFi.localIP());
}
void reconnect() {
// Loop until we're reconnected
while (!mqttClient.connected()) {
Serial.print("Attempting MQTT connection...");
// Create a random client ID
String clientId = "ESP32Client-";
clientId += String(random(0xffff), HEX);
// Attempt to connect
if (mqttClient.connect(clientId.c_str())) {
Serial.println("MQTT connected");
// Once connected, publish an announcement...
} else {
Serial.print("MQTT failed, rc=");
Serial.print(mqttClient.state());
Serial.println(" try again in 5 seconds");
// Wait 5 seconds before retrying
delay(5000);
}
}
}
void send_mqtt(String value) {
const size_t CAPACITY = JSON_OBJECT_SIZE(1);
StaticJsonDocument<CAPACITY> doc;
// create an object
JsonObject object = doc.to<JsonObject>();
object["status"] = value.c_str();
// serialize the object and send the result to Serial
static char sensorStatus[150];
serializeJson(doc, sensorStatus);
Serial.println(sensorStatus);
mqttClient.publish("Address/Livorno/Kitchen/PIR", sensorStatus, true);
}
void setup() {
pinMode(LED_BUILTIN,OUTPUT);
pinMode(PIR_PIN,INPUT);
Serial.begin(115200);
setup_wifi();
mqttClient.setServer(mqtt_server, 1883);
}
void loop() {
if (!mqttClient.connected()) {
reconnect();
}
mqttClient.loop();
int pir = digitalRead(PIR_PIN);
if (pir == HIGH) {
send_mqtt("motion");
digitalWrite(LED_BUILTIN,HIGH);
delay(1000);
digitalWrite(LED_BUILTIN,LOW);
}
}

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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html