add bed cooler project.
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37
include/README
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37
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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179
include/app.h
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179
include/app.h
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#pragma once
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#include <Arduino.h>
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#include <DNSServer.h>
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#include <Preferences.h>
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#include <WebServer.h>
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#include <WiFi.h>
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#ifndef LED_BUILTIN
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#define LED_BUILTIN 8
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#endif
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#ifndef FACTORY_RESET_PIN
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#define FACTORY_RESET_PIN 4
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#endif
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#ifndef FACTORY_RESET_ACTIVE_LEVEL
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#define FACTORY_RESET_ACTIVE_LEVEL LOW
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#endif
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#ifndef DS18B20_PIN
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#define DS18B20_PIN 3
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#endif
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#ifndef PROJECT_NAME
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#define PROJECT_NAME "TSL Bed Cooler"
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#endif
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extern const char *APP_VERSION;
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extern const char *PROJECT_NAME_VALUE;
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extern const char *DEFAULT_ADMIN;
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extern const char *DEFAULT_UPDATE_URL;
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extern const uint32_t FACTORY_RESET_HOLD_MS;
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extern const size_t MAX_USERS;
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extern const size_t MAX_TOKENS;
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extern const bool DEFAULT_LED_INVERTED;
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extern const byte DNS_PORT;
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extern const IPAddress SETUP_AP_IP;
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extern const IPAddress SETUP_AP_GATEWAY;
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extern const IPAddress SETUP_AP_SUBNET;
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extern const char *WWW_ROOT;
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extern const char *LOG_DIR;
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extern const char *LOG_FILE_PATH;
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enum LogLevel : uint8_t {
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LOG_ERROR = 0,
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LOG_WARN = 1,
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LOG_SECURITY_AUDIT = 2,
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LOG_INFO = 3,
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LOG_DEBUG = 4
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};
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struct User {
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String name;
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String passwordHash;
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String roles;
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bool active;
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};
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struct Token {
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String value;
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String user;
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String roles;
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uint32_t lastSeen;
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};
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typedef void (*RouteHandler)();
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struct ApiDef {
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const char *path;
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const char *method;
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const char *defaultRole;
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bool publicByDefault;
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RouteHandler handler;
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RouteHandler uploadHandler;
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};
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extern WebServer server;
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extern DNSServer dnsServer;
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extern Preferences prefs;
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extern Token tokens[];
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extern ApiDef apiDefs[];
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extern const size_t API_DEF_COUNT;
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extern ApiDef customApiDefs[];
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extern const size_t CUSTOM_API_DEF_COUNT;
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extern LogLevel currentLogLevel;
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extern size_t maxLogBytes;
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extern bool setupMode;
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extern uint8_t ledBrightness;
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extern bool ledInverted;
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extern String updateUrl;
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extern String networkHostname;
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extern bool networkDhcp;
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extern String networkIp;
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extern String networkGateway;
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extern String networkSubnet;
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extern String networkDns1;
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extern String networkDns2;
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String jsonEscape(const String &s);
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String jsonOk(const String &payload = "");
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String jsonError(const String &message);
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void sendJson(int code, const String &body);
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String requestBody();
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String jsonStringValue(const String &json, const char *key, const String &fallback = "");
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int jsonIntValue(const String &json, const char *key, int fallback = 0);
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bool jsonBoolValue(const String &json, const char *key, bool fallback = false);
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String jsonRolesValue(const String &json, const char *key, const String &fallback = "");
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String chipId();
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String deviceName();
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String defaultDeviceName();
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String sha256(const String &input);
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String passwordHash(const String &password);
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String prefString(const char *key, const String &fallback = "");
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void loadSettings();
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bool hasRole(const String &roles, const String &role);
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bool validName(const String &s);
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String cleanRoles(const String &roles);
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bool isKnownRole(const String &role);
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bool isSystemRole(const String &role);
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String allRoles();
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String rolesJson();
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bool addCustomRole(const String &role);
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bool deleteCustomRole(const String &role);
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size_t parseUsers(User *users, size_t maxUsers);
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void saveUsers(User *users, size_t count);
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bool findUser(const String &name, User &user);
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String createToken(const User &user);
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Token *currentToken();
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ApiDef *findApi(const String &path, const String &method);
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String configuredRole(ApiDef *api);
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bool authorize();
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void appendLog(LogLevel level, const String &message);
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void applyLed();
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void factoryReset();
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void checkFactoryResetPin();
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bool connectWifi();
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void handleSetupPage();
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bool handleHtmlFileRequest();
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void redirectToSetupPage();
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void handleCaptiveProbe();
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void handleFavicon();
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void handleAdminPage();
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void handleWifiScan();
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void handleSetupSubmit();
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void handleLogin();
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void handleLogout();
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void handleMe();
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void handleUsersGet();
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void handleUsersPost();
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void handlePassword();
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void handleRolesGet();
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void handleRolesPost();
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void handleRolesDelete();
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void handleApisGet();
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void handleApisPost();
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void handleSettingsGet();
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void handleSettingsPost();
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void handleLogsGet();
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void handleLogsClear();
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void handleFilesList();
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void handleFileDownload();
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void handleFactoryReset();
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void handleConfigExport();
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void handleConfigImport();
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void handleOtaCheck();
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void handleOtaRun();
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void handleUpdateUploadDone();
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void handleUpdateUploadChunk();
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void handleCertGet();
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void handleCertPost();
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void registerRoutes();
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7
include/custom_api.h
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7
include/custom_api.h
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@@ -0,0 +1,7 @@
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#pragma once
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void handlePing();
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void handleAdd();
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void handleLed();
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void handleUptime();
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void handleUptimeEvents();
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