commit 7b667df66e51c9637fe5599bbb8b9990aa5f8e99 Author: Joe Tretter Date: Fri Aug 12 12:26:02 2022 -0500 First prototype of blindsRollerController diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..89cc49c --- /dev/null +++ b/.gitignore @@ -0,0 +1,5 @@ +.pio +.vscode/.browse.c_cpp.db* +.vscode/c_cpp_properties.json +.vscode/launch.json +.vscode/ipch diff --git a/.vscode/extensions.json b/.vscode/extensions.json new file mode 100644 index 0000000..080e70d --- /dev/null +++ b/.vscode/extensions.json @@ -0,0 +1,10 @@ +{ + // See http://go.microsoft.com/fwlink/?LinkId=827846 + // for the documentation about the extensions.json format + "recommendations": [ + "platformio.platformio-ide" + ], + "unwantedRecommendations": [ + "ms-vscode.cpptools-extension-pack" + ] +} diff --git a/data/test.txt b/data/test.txt new file mode 100644 index 0000000..09e947a --- /dev/null +++ b/data/test.txt @@ -0,0 +1 @@ +Hello Spifffs... \ No newline at end of file diff --git a/include/README b/include/README new file mode 100644 index 0000000..194dcd4 --- /dev/null +++ b/include/README @@ -0,0 +1,39 @@ + +This directory is intended for project header files. + +A header file is a file containing C declarations and macro definitions +to be shared between several project source files. You request the use of a +header file in your project source file (C, C++, etc) located in `src` folder +by including it, with the C preprocessing directive `#include'. + +```src/main.c + +#include "header.h" + +int main (void) +{ + ... +} +``` + +Including a header file produces the same results as copying the header file +into each source file that needs it. Such copying would be time-consuming +and error-prone. With a header file, the related declarations appear +in only one place. If they need to be changed, they can be changed in one +place, and programs that include the header file will automatically use the +new version when next recompiled. The header file eliminates the labor of +finding and changing all the copies as well as the risk that a failure to +find one copy will result in inconsistencies within a program. + +In C, the usual convention is to give header files names that end with `.h'. +It is most portable to use only letters, digits, dashes, and underscores in +header file names, and at most one dot. + +Read more about using header files in official GCC documentation: + +* Include Syntax +* Include Operation +* Once-Only Headers +* Computed Includes + +https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html diff --git a/lib/README b/lib/README new file mode 100644 index 0000000..6debab1 --- /dev/null +++ b/lib/README @@ -0,0 +1,46 @@ + +This directory is intended for project specific (private) libraries. +PlatformIO will compile them to static libraries and link into executable file. + +The source code of each library should be placed in a an own separate directory +("lib/your_library_name/[here are source files]"). + +For example, see a structure of the following two libraries `Foo` and `Bar`: + +|--lib +| | +| |--Bar +| | |--docs +| | |--examples +| | |--src +| | |- Bar.c +| | |- Bar.h +| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html +| | +| |--Foo +| | |- Foo.c +| | |- Foo.h +| | +| |- README --> THIS FILE +| +|- platformio.ini +|--src + |- main.c + +and a contents of `src/main.c`: +``` +#include +#include + +int main (void) +{ + ... +} + +``` + +PlatformIO Library Dependency Finder will find automatically dependent +libraries scanning project source files. + +More information about PlatformIO Library Dependency Finder +- https://docs.platformio.org/page/librarymanager/ldf.html diff --git a/platformio.ini b/platformio.ini new file mode 100644 index 0000000..c4b493e --- /dev/null +++ b/platformio.ini @@ -0,0 +1,14 @@ +; PlatformIO Project Configuration File +; +; Build options: build flags, source filter +; Upload options: custom upload port, speed and extra flags +; Library options: dependencies, extra library storages +; Advanced options: extra scripting +; +; Please visit documentation for the other options and examples +; https://docs.platformio.org/page/projectconf.html + +[env:esp32doit-devkit-v1] +platform = espressif32 +board = esp32doit-devkit-v1 +framework = arduino diff --git a/src/main.cpp b/src/main.cpp new file mode 100644 index 0000000..3bb16f8 --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,288 @@ +/* +Source: +https://randomnerdtutorials.com/esp32-over-the-air-ota-programming/ + +To update the firmware with Platform IO, do a build and then upload in the web +interface the file .pio/build/esp32doit-devkit-v1/firmware.bin + + */ + +#include +/* + * Rui Santos + * Complete Project Details http://randomnerdtutorials.com + */ + +#include +#include +#include +#include +#include + +const char* host = "esp32blind"; +const char* ssid = "JoNelsDarlings"; +const char* password = "Paris2016"; + +// variabls to blink without delay: +const int led = 2; +unsigned long previousMillis = 0; // will store last time LED was updated +const long interval = 1000; // interval at which to blink (milliseconds) +int ledState = LOW; // ledState used to set the LED + +// Motor Control PWM parameters +int motor1Pin1 = 27; +int motor1Pin2 = 26; +int enable1Pin = 14; + +// Setting PWM properties +const int freq = 30000; +const int pwmChannel = 0; +const int resolution = 8; +int dutyCycle = 200; + +WebServer server(80); + +/* + * Login page + */ + +const char* loginIndex = + "
" + "" + "" + "" + "
" + "
" + "" + "" + "" + "" + "
" + "
" + "" + "" + "" + "
" + "
" + "" + "" + "" + "" + "
" + "
ESP32 Login Page
" + "
" + "
Username:
Password:
" + "
" + ""; + +/* + * Server Index Page + */ + +const char* serverIndex = + ""; + +const char* movePage = + "

REV

FWD

"; + +/* + * setup function + */ +void setup(void) { + pinMode(led, OUTPUT); + + // sets the pins as outputs: + pinMode(motor1Pin1, OUTPUT); + pinMode(motor1Pin2, OUTPUT); + pinMode(enable1Pin, OUTPUT); + + // configure LED PWM functionalitites + ledcSetup(pwmChannel, freq, resolution); + + // attach the channel to the GPIO to be controlled + ledcAttachPin(enable1Pin, pwmChannel); + + ledcWrite(pwmChannel, 255); + + Serial.begin(9600); + + // Connect to WiFi network + WiFi.begin(ssid, password); + Serial.println(""); + + // Wait for connection or reboot if it doesn't connect for too long + uint32_t wifiConnAttements = 0; + while (WiFi.status() != WL_CONNECTED) { + delay(500); + Serial.print("."); + if (wifiConnAttements++ > 120) { + Serial.println( + ""); + ESP.restart(); + } + } + + Serial.println(""); + Serial.print("Connected to "); + Serial.println(ssid); + Serial.print("IP address: "); + Serial.println(WiFi.localIP()); + + /*use mdns for host name resolution*/ + if (!MDNS.begin(host)) { // http://esp32ota.local + Serial.println("Error setting up MDNS responder!"); + while (1) { + delay(1000); + } + } + Serial.println("mDNS responder started"); + /*return index page which is stored in serverIndex */ + server.on("/", HTTP_GET, []() { + server.sendHeader("Connection", "close"); + server.send(200, "text/html", loginIndex); + }); + server.on("/serverIndex", HTTP_GET, []() { + server.sendHeader("Connection", "close"); + server.send(200, "text/html", serverIndex); + }); + server.on("/mot", HTTP_GET, []() { + server.sendHeader("Connection", "close"); + Serial.println("Motor Access"); + server.send(200, "text/html", movePage); + }); + server.on("/fwd", HTTP_GET, []() { + server.sendHeader("Connection", "close"); + // Move the DC motor forward at maximum speed + Serial.println("Moving Forward"); + digitalWrite(motor1Pin1, LOW); + digitalWrite(motor1Pin2, HIGH); + delay(3000); + // Stop the DC motor + digitalWrite(motor1Pin2, LOW); + + server.send(200, "text/html", movePage); + }); + server.on("/rev", HTTP_GET, []() { + server.sendHeader("Connection", "close"); + Serial.println("Moving Backward"); + digitalWrite(motor1Pin1, HIGH); + digitalWrite(motor1Pin2, LOW); + delay(3000); + // Stop the DC motor + digitalWrite(motor1Pin1, LOW); + + server.send(200, "text/html", movePage); + }); + /*handling uploading firmware file */ + server.on( + "/update", HTTP_POST, + []() { + server.sendHeader("Connection", "close"); + server.send(200, "text/plain", (Update.hasError()) ? "FAIL" : "OK"); + ESP.restart(); + }, + []() { + HTTPUpload& upload = server.upload(); + if (upload.status == UPLOAD_FILE_START) { + Serial.printf("Update: %s\n", upload.filename.c_str()); + if (!Update.begin( + UPDATE_SIZE_UNKNOWN)) { // start with max available size + Update.printError(Serial); + } + } else if (upload.status == UPLOAD_FILE_WRITE) { + /* flashing firmware to ESP*/ + if (Update.write(upload.buf, upload.currentSize) != + upload.currentSize) { + Update.printError(Serial); + } + } else if (upload.status == UPLOAD_FILE_END) { + if (Update.end( + true)) { // true to set the size to the current progress + Serial.printf("Update Success: %u\nRebooting...\n", + upload.totalSize); + } else { + Update.printError(Serial); + } + } + }); + server.begin(); +} + +void loop(void) { + server.handleClient(); + delay(1); + /* + // Move the DC motor forward at maximum speed + Serial.println("Moving Forward"); + digitalWrite(motor1Pin1, LOW); + digitalWrite(motor1Pin2, HIGH); + delay(2000); + + // Stop the DC motor + Serial.println("Motor stopped"); + digitalWrite(motor1Pin1, LOW); + digitalWrite(motor1Pin2, LOW); + delay(1000); + + // Move DC motor backwards at maximum speed + Serial.println("Moving Backwards"); + digitalWrite(motor1Pin1, HIGH); + digitalWrite(motor1Pin2, LOW); + delay(2000); + + // Stop the DC motor + Serial.println("Motor stopped"); + digitalWrite(motor1Pin1, LOW); + digitalWrite(motor1Pin2, LOW); + delay(1000); + */ +} \ No newline at end of file diff --git a/test/README b/test/README new file mode 100644 index 0000000..9b1e87b --- /dev/null +++ b/test/README @@ -0,0 +1,11 @@ + +This directory is intended for PlatformIO Test Runner and project tests. + +Unit Testing is a software testing method by which individual units of +source code, sets of one or more MCU program modules together with associated +control data, usage procedures, and operating procedures, are tested to +determine whether they are fit for use. Unit testing finds problems early +in the development cycle. + +More information about PlatformIO Unit Testing: +- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html